

We’ve always loved interacting with the players, directly chatting with them about design decisions and laughing along with them when exciting moments occur in our games, and we aim to continue that style of personal communication during Cross Blitz’s development!”Ĭross Blitz is a unique deckbuilder where heartfelt adventure meets fierce, strategic battles. Additionally, maintaining a clear schedule on what’s coming next in the development pipeline and making that information readily available to the player base is a major priority for us.īy maintaining open and honest communication, we hope to foster a passionate community that feels like their voices matter. We also aim to share frequent development updates and more in-depth development blogs to keep the community in the loop. “We plan on listening and responding to feedback, suggestions and bug reports from the community, both via the Steam forums and the Tako Boy Studio’s Discord server. How are you planning on involving the Community in your development process? However, the game will remain at the same lower price during its time in Early Access.”

The price will increase when we leave Early Access. Will the game be priced differently during and after Early Access?

The meta-progression systems allow for constant feelings of improvement as you play, with several Mercenaries to unlock and upgrade.” The roguelite mode, Tusk Tales, has potentially endless replayability due to the random nature of each run. These playstyles consist of 4 deck archetypes each, allowing for a great variety of card combos and synergies to explore with the 200 cards already available. “Cross Blitz is currently in an excellent state, with content including 2 heroes, each with their own playstyles and lengthy story campaigns to complete. What is the current state of the Early Access version?
CARDSMITH FULL VERSION
Based on what we’ve created so far, the total in-game card count for the full version will most likely be somewhere between 400-500 cards.” New cards, relics, trinkets and more will also be included as part of the content expansions outlined above. Additionally, a final unified story campaign bringing the 5 heroes together is planned as well. The full version will have 3 additional hero campaigns (for a total of 5), a PvP multiplayer mode, and many more regions to explore in Tusk Tales, the roguelite mode. “Major content additions, balance changes, and UX adjustments. How is the full version planned to differ from the Early Access version?
CARDSMITH PLUS
And the benefit of rolling out new content in succession rather than all at once allows us to improve things as we go in a more manageable fashion, this being a major plus for a smaller studio like ours.”Īpproximately how long will this game be in Early Access? We believe all games benefit greatly from listening to those that play it. We aim to make the best game we can, and we know that’s only possible with the aid of the community. With how complex Cross Blitz is with its card interactions and layered game systems, balancing the game is key to creating something special, memorable, and above all else - fun! And without substantial input from the players themselves, this will be difficult to achieve at the level we hope to. “Early Access is a reliable way to gather essential feedback and communicate directly with the player base.
